Struct sdl2_sys::haptic::SDL_HapticCustom
[−]
[src]
#[repr(C)]pub struct SDL_HapticCustom { pub type_: uint16_t, pub direction: SDL_HapticDirection, pub length: uint32_t, pub delay: uint16_t, pub button: uint16_t, pub interval: uint16_t, pub channels: uint8_t, pub period: uint16_t, pub samples: uint16_t, pub data: *const uint16_t, pub attack_length: uint16_t, pub attack_level: uint16_t, pub fade_length: uint16_t, pub fade_level: uint16_t, }
Fields
type_: uint16_t
direction: SDL_HapticDirection
length: uint32_t
delay: uint16_t
interval: uint16_t
channels: uint8_t
period: uint16_t
samples: uint16_t
data: *const uint16_t
attack_length: uint16_t
attack_level: uint16_t
fade_length: uint16_t
fade_level: uint16_t