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use std::os::raw::{c_int,c_char}; use video::SDL_Window; #[derive(Debug, Copy, Clone)] #[repr(u32)] pub enum SDL_MessageBoxFlags { SDL_MESSAGEBOX_ERROR = 16, SDL_MESSAGEBOX_WARNING = 32, SDL_MESSAGEBOX_INFORMATION = 64, } #[derive(Debug, Copy, Clone)] #[repr(u32)] pub enum SDL_MessageBoxButtonFlags { SDL_MESSAGEBOX_BUTTON_RETURNKEY_DEFAULT = 1, SDL_MESSAGEBOX_BUTTON_ESCAPEKEY_DEFAULT = 2, } #[repr(C)] #[derive(Debug, Copy, Clone)] pub struct SDL_MessageBoxButtonData { pub flags: u32, pub buttonid: c_int, pub text: *const c_char, } impl ::std::default::Default for SDL_MessageBoxButtonData { fn default() -> Self { unsafe { ::std::mem::zeroed() } } } #[repr(C)] #[derive(Debug, Copy, Clone)] pub struct SDL_MessageBoxColor { pub r: u8, pub g: u8, pub b: u8, } #[derive(Debug, Copy, Clone)] #[repr(u32)] pub enum SDL_MessageBoxColorType { SDL_MESSAGEBOX_COLOR_BACKGROUND = 0, SDL_MESSAGEBOX_COLOR_TEXT = 1, SDL_MESSAGEBOX_COLOR_BUTTON_BORDER = 2, SDL_MESSAGEBOX_COLOR_BUTTON_BACKGROUND = 3, SDL_MESSAGEBOX_COLOR_BUTTON_SELECTED = 4, SDL_MESSAGEBOX_COLOR_MAX = 5, } #[repr(C)] #[derive(Debug, Copy, Clone)] pub struct SDL_MessageBoxColorScheme { pub colors: [SDL_MessageBoxColor; 5usize], } #[repr(C)] #[derive(Debug, Copy, Clone)] pub struct SDL_MessageBoxData { pub flags: u32, pub window: *mut SDL_Window, pub title: *const c_char, pub message: *const c_char, pub numbuttons: c_int, pub buttons: *const SDL_MessageBoxButtonData, pub color_scheme: *const SDL_MessageBoxColorScheme, } extern "C" { pub fn SDL_ShowMessageBox(messageboxdata: *const SDL_MessageBoxData, buttonid: *mut c_int) -> c_int; pub fn SDL_ShowSimpleMessageBox(flags: u32, title: *const c_char, message: *const c_char, window: *mut SDL_Window) -> c_int; }