pub struct SDL_Surface {
pub flags: uint32_t,
pub format: *mut SDL_PixelFormat,
pub w: c_int,
pub h: c_int,
pub pitch: c_int,
pub pixels: *mut c_void,
pub userdata: *mut c_void,
pub locked: c_int,
pub lock_data: *mut c_void,
pub clip_rect: SDL_Rect,
pub map: *mut SDL_BlitMap,
pub refcount: c_int,
pub _unsized: [()],
}
Fields
flags | |
format | |
w | |
h | |
pitch | |
pixels | |
userdata | |
locked | |
lock_data | |
clip_rect | |
map | |
refcount | |
_unsized | |
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