Struct glium::program::ComputeCommand [] [src]

#[repr(C)]
pub struct ComputeCommand { pub num_groups_x: c_uint, pub num_groups_y: c_uint, pub num_groups_z: c_uint, }

Represents a compute shader command waiting to be dispatched.

Fields

Number of X groups.

Number of Y groups.

Number of Z groups.

Trait Implementations

impl Debug for ComputeCommand
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Formats the value using the given formatter.

impl Copy for ComputeCommand
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impl Clone for ComputeCommand
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Returns a copy of the value. Read more

1.0.0
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Performs copy-assignment from source. Read more

impl UniformBlock for ComputeCommand
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Checks whether the uniforms' layout matches the given block if Self starts at the given offset. Read more

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Builds the BlockLayout corresponding to the current object.