Struct glium::texture::depth_stencil_texture1d_array::DepthStencilTexture1dArrayLayer [] [src]

pub struct DepthStencilTexture1dArrayLayer<'t>(_, _);

Represents a single layer of a DepthStencilTexture1dArray.

Can be obtained by calling DepthStencilTexture1dArray::layer().

Methods

impl<'t> DepthStencilTexture1dArrayLayer<'t>
[src]

[src]

Returns the width of that image.

[src]

Returns the corresponding texture.

[src]

Returns the layer index.

[src]

Returns the number of mipmap levels of the texture.

The minimum value is 1, since there is always a main texture.

[src]

Access a single mipmap level of this layer.

[src]

Access the main mipmap level of this layer.

Trait Implementations

impl<'t> Copy for DepthStencilTexture1dArrayLayer<'t>
[src]

impl<'t> Clone for DepthStencilTexture1dArrayLayer<'t>
[src]

[src]

Returns a copy of the value. Read more

1.0.0
[src]

Performs copy-assignment from source. Read more