Enum glium::texture::DepthFormat
[−]
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pub enum DepthFormat { I16, I24, I32, F32, }
List of formats available for depth textures.
I16
, I24
and I32
are still treated as if they were floating points.
Only the internal representation is integral.
Variants
I16
I24
I32
May not be supported by all hardware.
F32
Methods
impl DepthFormat
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pub fn get_formats_list() -> Vec<DepthFormat>
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Returns a list of all the possible values of this enumeration.
pub fn to_texture_format(self) -> TextureFormat
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Turns this format into a more generic TextureFormat
.
pub fn is_supported<C: ?Sized>(&self, context: &C) -> bool where
C: CapabilitiesSource,
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C: CapabilitiesSource,
Returns true if this format is supported by the backend.
Trait Implementations
impl Debug for DepthFormat
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impl Clone for DepthFormat
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fn clone(&self) -> DepthFormat
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Returns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)
1.0.0[src]
Performs copy-assignment from source
. Read more
impl Copy for DepthFormat
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impl Hash for DepthFormat
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fn hash<__H: Hasher>(&self, __arg_0: &mut __H)
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Feeds this value into the given [Hasher
]. Read more
fn hash_slice<H>(data: &[Self], state: &mut H) where
H: Hasher,
1.3.0[src]
H: Hasher,
Feeds a slice of this type into the given [Hasher
]. Read more
impl PartialEq for DepthFormat
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fn eq(&self, __arg_0: &DepthFormat) -> bool
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This method tests for self
and other
values to be equal, and is used by ==
. Read more
fn ne(&self, other: &Rhs) -> bool
1.0.0[src]
This method tests for !=
.