Enum glium::texture::DepthStencilFormat
[−]
[src]
pub enum DepthStencilFormat {
I24I8,
F32I8,
}List of formats available for depth-stencil textures.
Variants
I24I8F32I8
Methods
impl DepthStencilFormat[src]
pub fn get_formats_list() -> Vec<DepthStencilFormat>[src]
Returns a list of all the possible values of this enumeration.
pub fn to_texture_format(self) -> TextureFormat[src]
Turns this format into a more generic TextureFormat.
pub fn is_supported<C: ?Sized>(&self, context: &C) -> bool where
C: CapabilitiesSource, [src]
C: CapabilitiesSource,
Returns true if this format is supported by the backend.
Trait Implementations
impl Debug for DepthStencilFormat[src]
impl Clone for DepthStencilFormat[src]
fn clone(&self) -> DepthStencilFormat[src]
Returns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)1.0.0[src]
Performs copy-assignment from source. Read more
impl Copy for DepthStencilFormat[src]
impl Hash for DepthStencilFormat[src]
fn hash<__H: Hasher>(&self, __arg_0: &mut __H)[src]
Feeds this value into the given [Hasher]. Read more
fn hash_slice<H>(data: &[Self], state: &mut H) where
H: Hasher, 1.3.0[src]
H: Hasher,
Feeds a slice of this type into the given [Hasher]. Read more
impl PartialEq for DepthStencilFormat[src]
fn eq(&self, __arg_0: &DepthStencilFormat) -> bool[src]
This method tests for self and other values to be equal, and is used by ==. Read more
fn ne(&self, other: &Rhs) -> bool1.0.0[src]
This method tests for !=.