Enum glium::texture::SrgbFormat
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pub enum SrgbFormat { U8U8U8, U8U8U8U8, }
List of uncompressed pixel formats that contain floating-point data in the sRGB color space.
Variants
U8U8U8
U8U8U8U8
Methods
impl SrgbFormat
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pub fn get_formats_list() -> Vec<SrgbFormat>
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Returns a list of all the possible values of this enumeration.
pub fn to_texture_format(self) -> TextureFormat
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Turns this format into a more generic TextureFormat
.
pub fn is_supported<C: ?Sized>(&self, context: &C) -> bool where
C: CapabilitiesSource,
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C: CapabilitiesSource,
Returns true if this format is supported by the backend.
pub fn is_color_renderable<C: ?Sized>(&self, context: &C) -> bool where
C: CapabilitiesSource,
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C: CapabilitiesSource,
Returns true if a texture or renderbuffer with this format can be used as a framebuffer attachment.
Trait Implementations
impl Debug for SrgbFormat
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impl Clone for SrgbFormat
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fn clone(&self) -> SrgbFormat
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Returns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)
1.0.0[src]
Performs copy-assignment from source
. Read more
impl Copy for SrgbFormat
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impl Hash for SrgbFormat
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fn hash<__H: Hasher>(&self, __arg_0: &mut __H)
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Feeds this value into the given [Hasher
]. Read more
fn hash_slice<H>(data: &[Self], state: &mut H) where
H: Hasher,
1.3.0[src]
H: Hasher,
Feeds a slice of this type into the given [Hasher
]. Read more
impl PartialEq for SrgbFormat
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fn eq(&self, __arg_0: &SrgbFormat) -> bool
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This method tests for self
and other
values to be equal, and is used by ==
. Read more
fn ne(&self, other: &Rhs) -> bool
1.0.0[src]
This method tests for !=
.