Struct glium::texture::TextureAny
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pub struct TextureAny { /* fields omitted */ }
A texture whose type isn't fixed at compile-time.
Methods
impl TextureAny
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pub fn get_width(&self) -> u32
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Returns the width of the texture.
pub fn get_height(&self) -> Option<u32>
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Returns the height of the texture.
pub fn get_depth(&self) -> Option<u32>
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Returns the depth of the texture.
pub fn kind(&self) -> TextureKind
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Returns the kind of texture.
pub fn dimensions(&self) -> Dimensions
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Returns the dimensions of the texture.
pub fn get_array_size(&self) -> Option<u32>
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Returns the array size of the texture.
pub fn get_samples(&self) -> Option<u32>
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Returns the number of samples of the texture if it is a multisampling texture.
pub fn first_layer(&self) -> TextureAnyLayer
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Returns a structure that represents the first layer of the texture. All textures have a first layer.
pub fn layer(&self, layer: u32) -> Option<TextureAnyLayer>
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Returns a structure that represents a specific layer of the texture.
Non-array textures have only one layer. The number of layers can be queried with
get_array_size
.
Returns None
if out of range.
pub fn get_texture_type(&self) -> Dimensions
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Returns the type of the texture (1D, 2D, 3D, etc.).
pub fn get_internal_format(&self) -> Result<InternalFormat, GetFormatError>
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Determines the internal format of this texture.
pub fn get_mipmap_levels(&self) -> u32
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Returns the number of mipmap levels of the texture.
pub fn main_level(&self) -> TextureAnyMipmap
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Returns a structure that represents the main mipmap level of the texture.
pub fn mipmap(&self, level: u32) -> Option<TextureAnyMipmap>
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Returns a structure that represents a specific mipmap of the texture.
Returns None
if out of range.
pub unsafe fn generate_mipmaps(&self)
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Binds this texture and generates mipmaps.
Trait Implementations
impl GlObject for TextureAny
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type Id = c_uint
The type of identifier for this object.
fn get_id(&self) -> c_uint
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Returns the id of the object.
impl Debug for TextureAny
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fn fmt(&self, fmt: &mut Formatter) -> Result<(), Error>
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Formats the value using the given formatter.