Struct sdl2::mouse::MouseUtil
[−]
[src]
pub struct MouseUtil { /* fields omitted */ }
Mouse utility functions. Access with Sdl::mouse()
.
let sdl_context = sdl2::init().unwrap(); // Hide the cursor sdl_context.mouse().show_cursor(false);
Methods
impl MouseUtil
[src]
pub fn focused_window_id(&self) -> Option<u32>
[src]
Gets the id of the window which currently has mouse focus.