Struct sdl2_sys::pixels::SDL_PixelFormat [] [src]

#[repr(C)]
pub struct SDL_PixelFormat { pub format: SDL_PixelFormatEnum, pub palette: *mut SDL_Palette, pub BitsPerPixel: uint8_t, pub BytesPerPixel: uint8_t, pub padding: [uint8_t; 2], pub Rmask: uint8_t, pub Gmask: uint8_t, pub Bmask: uint8_t, pub Amask: uint8_t, pub Rloss: uint8_t, pub Gloss: uint8_t, pub Bloss: uint8_t, pub Aloss: uint8_t, pub Rshift: uint8_t, pub Gshift: uint8_t, pub Bshift: uint8_t, pub Ashift: uint8_t, pub refcount: c_int, pub next: *mut SDL_PixelFormat, }

Fields