Enum sdl2::render::BlendMode [] [src]

pub enum BlendMode {
    None,
    Blend,
    Add,
    Mod,
}

Variants

None
Blend
Add
Mod

Trait Implementations

impl FromPrimitive for BlendMode

fn from_i64(n: i64) -> Option<BlendMode>

fn from_u64(n: u64) -> Option<BlendMode>

fn from_isize(n: isize) -> Option<Self>

fn from_i8(n: i8) -> Option<Self>

fn from_i16(n: i16) -> Option<Self>

fn from_i32(n: i32) -> Option<Self>

fn from_usize(n: usize) -> Option<Self>

fn from_u8(n: u8) -> Option<Self>

fn from_u16(n: u16) -> Option<Self>

fn from_u32(n: u32) -> Option<Self>

fn from_f32(n: f32) -> Option<Self>

fn from_f64(n: f64) -> Option<Self>

Derived Implementations

impl Debug for BlendMode

fn fmt(&self, __arg_0: &mut Formatter) -> Result

impl Hash for BlendMode

fn hash<__H: Hasher>(&self, __arg_0: &mut __H)

fn hash_slice<H>(data: &[Self], state: &mut H) where H: Hasher

impl PartialEq for BlendMode

fn eq(&self, __arg_0: &BlendMode) -> bool

fn ne(&self, __arg_0: &BlendMode) -> bool

impl Eq for BlendMode

impl Clone for BlendMode

fn clone(&self) -> BlendMode

fn clone_from(&mut self, source: &Self)

impl Copy for BlendMode