Struct sdl2::AudioSubsystem
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pub struct AudioSubsystem { /* fields omitted */ }
Methods
impl AudioSubsystem
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impl AudioSubsystem
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pub fn open_playback<'a, CB, F, D>(
&self,
device: D,
spec: &AudioSpecDesired,
get_callback: F
) -> Result<AudioDevice<CB>, String> where
CB: AudioCallback,
F: FnOnce(AudioSpec) -> CB,
D: Into<Option<&'a str>>,
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&self,
device: D,
spec: &AudioSpecDesired,
get_callback: F
) -> Result<AudioDevice<CB>, String> where
CB: AudioCallback,
F: FnOnce(AudioSpec) -> CB,
D: Into<Option<&'a str>>,
Opens a new audio device given the desired parameters and callback.
pub fn open_queue<'a, Channel, D>(
&self,
device: D,
spec: &AudioSpecDesired
) -> Result<AudioQueue<Channel>, String> where
Channel: AudioFormatNum,
D: Into<Option<&'a str>>,
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&self,
device: D,
spec: &AudioSpecDesired
) -> Result<AudioQueue<Channel>, String> where
Channel: AudioFormatNum,
D: Into<Option<&'a str>>,
Opens a new audio device which uses queueing rather than older callback method.
pub fn current_audio_driver(&self) -> &'static str
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pub fn num_audio_playback_devices(&self) -> Option<u32>
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pub fn audio_playback_device_name(&self, index: u32) -> Result<String, String>
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Trait Implementations
impl Debug for AudioSubsystem
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impl Clone for AudioSubsystem
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fn clone(&self) -> AudioSubsystem
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Returns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)
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Performs copy-assignment from source
. Read more