Struct sdl2::EventPump 
                   
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               [src]
pub struct EventPump { /* fields omitted */ }A thread-safe type that encapsulates SDL event-pumping functions.
Methods
impl EventPump[src]
pub fn is_event_enabled(&self, event_type: EventType) -> bool[src]
Query if an event type is enabled.
pub fn enable_event(&mut self, event_type: EventType) -> bool[src]
Enable an event type. Returns if the event type was enabled before the call.
pub fn disable_event(&mut self, event_type: EventType) -> bool[src]
Disable an event type. Returns if the event type was enabled before the call.
pub fn poll_event(&mut self) -> Option<Event>[src]
Polls for currently pending events.
If no events are pending, None is returned.
pub fn poll_iter(&mut self) -> EventPollIterator[src]
Returns a polling iterator that calls poll_event().
The iterator will terminate once there are no more pending events.
Example
let sdl_context = sdl2::init().unwrap(); let mut event_pump = sdl_context.event_pump().unwrap(); for event in event_pump.poll_iter() { use sdl2::event::Event; match event { Event::KeyDown {..} => { /*...*/ }, _ => () } }
pub fn pump_events(&mut self)[src]
Pumps the event loop, gathering events from the input devices.
pub fn wait_event(&mut self) -> Event[src]
Waits indefinitely for the next available event.
pub fn wait_event_timeout(&mut self, timeout: u32) -> Option<Event>[src]
Waits until the specified timeout (in milliseconds) for the next available event.
pub fn wait_iter(&mut self) -> EventWaitIterator[src]
Returns a waiting iterator that calls wait_event().
Note: The iterator will never terminate.
pub fn wait_timeout_iter(&mut self, timeout: u32) -> EventWaitTimeoutIterator[src]
Returns a waiting iterator that calls wait_event_timeout().
Note: The iterator will never terminate, unless waiting for an event exceeds the specified timeout.